Game design is easier today than it's ever been before. The ability to mold characters, shape identities and sculpt 3D personalities using Mixamo's new Fuse is a cool way to compliment the process of ...
Capcom’s Seth Killian has talked up the benefits of 3D character models over traditional 2D sprites, citing increased audience and expedited development. "I definitely think it’s been a benefit in so ...
Animating a 3D character from scratch is generally both laborious and expensive, requiring the use of complex software and motion capture tools. Cartwheel wants to make simple animations as easy as ...
Mechanized characters, such as clockwork automatons that move using a series of gears, go back hundreds of years. Now the most difficult aspect of their mechanical design, which took specialized ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results