Some of my best article ideas come from forums. Talking the other day to some people, I mentioned how the GTX 480, while a great card, poses a PhysX related issue if you're using a high resolution ...
NVIDIA PhysX definitely appears to be picking up steam and gaining quite a bit of support on the development front. Here is a list of upcoming games that will feature GPU PhysX support. Cryostasis ...
Most PC games that you can play on a modern PC would run faster on an Nvidia RTX 5080 or 5090 than, say, a GTX 1070. But some games, from a particular phase of enthusiasm for particles, destructible ...
There's a rumor going around that blames AMD's low Gears of War performance on Nvidia's PhysX API. The truth is somewhat more complicated, and there's no clear answer as to what's harming AMD's ...
As you are certainly aware, a playable demo version of the upcoming game Mafia2, featuring NVIDIA PhysX, was released yesterday. Because of unexpected issues with the installer of the PhysX System ...
Nvidia has released an updated version of its PhysX SDK. Version 4.0 is now available to anyone interested and since it went open source recently, developers can implement this physics engine on GPUs ...
We'll now skip the benchmark sessions, as there hardly is any point to it. Each, any and every configuration will be different as will the framerate. As expected the UT 3 engine fully supports PhysX ...
Here’s something to put on your 2009 checklist: more realistic in-game physics. You know, the extra math in a virtual world that can transform the flat, instantaneous stain from a tomato flung at a ...
As in use the 2nd GPU as dedicated physx and the 50xx as your video card? Has anyone actually tried that? I can't imagine that's a configuration that's had any testing by Nvidia themselves. I did skim ...
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